A Caribou’s Tale

A Caribou’s Tale is a game created in 2018 by environmental scientists at the University of Washington. The game immerses the user in the struggle and perseverance of Arctic animals in the face of climate change. The user follows “Boo”, an Arctic caribou, as she learns from her parents how to forage for grass during the winter by breaking through a protective layer of snow to the supple grass below. However, when unseasonable weather arrives, Boo must travel to find food. Players then embark on a journey with Boo as she navigates her new and rapidly changing environment. This mobile game connects players  with the struggle of Arctic fauna to adapt to climate change, while also teaching them about what can be done to help, and the importance of science.


Aesthetic/Leisure, Biodiversity, Climate Change, Internet of Things, Psychology